Football Manager rewrite- Torquay’s great escape

Rewriting the original Football Manager has been a pleasure and fun. Playing it is even better. I talk about the experience of playing because this is what the game is all about, how it feels when you play.

I was playing as Torquay United, in the second division, to get there I had clocked up a lot of debt, about 80 million towards the end of the season. I deliberately cut back on and sold players to reduce the debt, and it was working, but at the expense of team performance. A 4-3 defeat at Blackburn pushed me down to bottom place with just 1 game to go!


My last match was against Newcastle. I scraped together all my best players and sweated it out. I had to win, 0-0 for a long time then close to the end…

IMG_1052What a relief!


I really felt the stress. If I had been relegated with so much debt, I would have been fired as Manager. Now I have another season to build. This is what the game is all about 🙂

The beta is not far away and it will give you a chance to feedback on the design and content of the game. If you are not already signed up join my mailing list to take part: bit.ly/ktmail





Football Manager

2016 so far..


The start point of the Football Manager rewrite. Early on last year these were screens of the rewrite running, on iPhone, iPad, and Android. Just a test to make sure it all worked. So much development since then. I am now playing the running game on my own iPhone, both debugging and refining the game. A lot of work in my own time to get to this point, but happy to be here!


1980s, Football Manager, Kevin Toms Football, Kickstarter

2016 Plans

2015 was an interesting year for me. I finally got Kevin Toms Football out on the market for iOS and I have been able to steadily improve the playability of that game. The process of doing that, looking at the game, deciding what will make it more fun, and implementing those things, was a process that reassured me about using my games design skills incrementally. The current version is a healthy improvement on the release version.

I also put out the idea of rewriting the original 1980s Football Manager for modern mobiles and got such a good response to the idea that I even experimented with a Kickstarter for it. Despite the Kickstarter not succeeding that rewrite has momentum and 2016 will see the release of the rewrite.

In 2016, in the first couple of months, I will release a version of the rewrite of 1980s Football Manager. This game will develop incrementally and be on multiple formats, Android, iOS etc.

I love the experience of developing a game incrementally with people playing it, and for this new game, I will build that into the game itself.

2016 will be a fun games writing year for me.

I wish a Merry Christmas and a Happy New Year to you all

Football Manager original painting for cover
Football Manager original painting for cover




1980s, Football Manager, Google Android, iPhone, iPad and iPod Touch

The Football Manager re-write at the Big Indie Pitch Montreal

I pitched my Football Manager re-write at the Montreal International Games Summit . What does this mean? It means the game is in playable form! Of course it is unfinished and there is a lot to do but this is a step forward.

Currently the match action is Electron/ZX81 style, but it works!

Here’s a pic of me pitching:

Football Manager 80s rewrite - pitching at the Montreal International Games Summit
Football Manager 80s rewrite – pitching at the Montreal International Games Summit 15




Real Player names, Real Team Names

I often get asked about using real team and player names in my games, my Football Management games. Originally, way back in 1982, when I started doing this with the first Football Manager, there was no issue with this. Nobody cared about it from the licence owners ..

But, even then in the original Football Manager I included a customise capability, so you can modify the game to include your favourites.


And, in my recent game, Kevin Toms Football on iOS I included it too.

4670485030200 CustomiseTeamNames

You can expect a tool to do this in every game I write, so you will always have access to your favourite team and player names.


17 days to go… Phew!… etc

The Kickstarter for the rewrite of my original 80s Football Manager has 17 days to go and 90% still to raise. It’s going to be a sweat to succeed but I will try!

I did an update video which also shows a demo of the game work in progress.

Screen Shot 2015-10-29 at 10.11.10


I am going to keep updating during these remaining Kickstarter days. It is a new experience for me, but if it works, it will get the rewrite done, and that is worth a go! 🙂






1980s, Football Manager, Kickstarter

9% Funded 25 days to go Free Football Manager game play

The App store does not allow vouchers, so now I have free game codes as Kickstarter rewards.

For 6 NZ Dollars, about 2.6 British pounds, you get 6 months of free game play.

For 12 NZ Dollars, about 5.2 British pounds, you get 12 months of free game play.

Bargains right? But I need your backing to be able to complete this game. Please help the Kickstarter rewrite of Football Manager 1980s


Fantasy Premier League

I’m number 1, … in Fantasy Premier League :)

I started my leagues for fun. I enjoy playing and I offered a 20 dollar prize to whoever comes top. At this point, thanks to Gomis not scoring, I went top past Ahmed Patel’s Red Bull Rapids:-


Screen Shot 2015-10-19 at 23.14.17

So now I am throwing down the gauntlet guys. Pass me! 🙂

The funny part is, in the head to head league I keep losing despite good scores:

Screen Shot 2015-10-19 at 23.15.06

And last week I was second to last. Must improve…

Screen Shot 2015-10-19 at 23.15.29



1980s, Football Manager, Kickstarter, Rewrite

Why Kickstarter to re-write 80s Football Manager?

I asked should I rewrite 80s Football Manager for modern mobile platforms, I got a yes, I started:


.. and I made good progress. But I realised I need to do this well, and have time to make it as much fun as the original. So I decided to try Kickstarter for support.

Once I started putting together the Kickstarter project I realised something else – I can make the Kickstarter project part of the game development! So I have made rewards to match, like

Screen Shot 2015-10-08 at 10.18.16

So you can become part of the game itself, on every copy. I thought that was a fun idea, and I hope people like it.