My iPhone/iPad Football Manager Game 18 – Week review
Well apart from looking at the iPad there has been plenty of work to do. I had a plan at the beginning of the week to complete the work on the Season. I previously have written a lot of software components related to this, so I was drawing them all together, and making it work.
The week was an odyssey through simple to use code that I had designed well, components that needed adapting, and restructuring the database. As the week went on I had the pleasure of seeing more of my design coming together, and the abstract of code turning in to the real solid stuff of functionality. Over the months I have become very comfortable and proficient in coding in Objective C for the iPhone. I have grown to like the development environment, mostly!
So the Season part is nearly there, not quite what I wanted by now, but it was a week of heavy productivity and I am satisfied. I am left enthusiastic to continue on from here.
My iPhone/iPad Football Manager Game 17 – The iPad
Yes, the iPad is an obvious improvement for the game and I will be targeting it as well as iPhone. I am delighted to have the opportunity to design for a bigger device. I look forward to enjoying relaxing times with my Football Manager game on the iPad.
Global Game Jam – We started it in New Zealand
So, the Global Game Jam is under way. I am in the Auckland location of it right now. Great so far, I am just helping out, but good to be involved. What a great way to get people to be creative and productive, give them only 48 hours to make a game! – No project management, no politics, no prima donnas (I hope).. and no time!
(When I say we started it in New Zealand, I mean just that we started this year’s round first here, because we live in the future from most of the Rest of the World!!!) (13 hours ahead of GMT!)
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