Kevin Toms Blog

Original author of Football Manager computer game

My iPhone/iPad Football Manager Game 18 – Week review

Well apart from looking at the iPad there has been plenty of work to do. I had a plan at the beginning of the week to complete the work on the Season. I previously have written a lot of software components related to this, so I was drawing them all together, and making it work.

The week was an odyssey through simple to use code that I had designed well, components that needed adapting, and restructuring the database. As the week went on I had the pleasure of seeing more of my design coming together, and the abstract of code turning in to the real solid stuff of functionality. Over the months I have become very comfortable and proficient in coding in Objective C for the iPhone. I have grown to like the development environment, mostly!

So the Season part is nearly there, not quite what I wanted by now, but it was a week of heavy productivity and I am satisfied.  I am left enthusiastic to continue on from here.

January 29, 2010 Posted by Kevin Toms | Football Manager, Software Development and Delivery, iPhone, iPad and iPod Touch | | No Comments Yet

My iPhone/iPad Football Manager Game 17 – The iPad

Yes, the iPad is an obvious improvement for the game and I will be targeting it as well as iPhone. I am delighted to have the opportunity to design for a bigger device. I look forward to enjoying relaxing times with my Football Manager game on the iPad.

January 29, 2010 Posted by Kevin Toms | Football Manager, Games, iPhone, iPad and iPod Touch | | No Comments Yet

Global Game Jam – We started it in New Zealand

So, the Global Game Jam is under way. I am in the Auckland location of it right now. Great so far, I am just helping out, but good to be involved. What a great way to get people to be creative and productive, give them only 48 hours to make a game! – No project management, no politics, no prima donnas (I hope).. and no time!

(When I say we started it in New Zealand, I mean just that we started this year’s round first here, because we live in the future from most of the Rest of the World!!!) (13 hours ahead of GMT!)

January 29, 2010 Posted by Kevin Toms | Games, Games Design, Software Development and Delivery | | No Comments Yet