The Making of Football Manager Edge Magazine

In the July 2009 issue of Edge magazine is a retrospective interview with me about the making of Football Manager with focus on the original Spectrum version. It focuses on the history of making it, but also a good deal on my design thinking of how I put it together. Quoting the article: “The term [...]

Another Language

I’ve been reflecting, mainly because I am learning to use yet another programming language, I’ve been reflecting how many languages I have learnt and used in my software career. Here’s my list: PL/1, RPG, COBOL, FORTRAN, DBASE II, Basic in various flavours, Z80 Assembler, 6502 Assembler, 68000 Assembler, 80×86 Assembler. Forth, C, C++, Visual Basic, [...]

From Bedroom to Boardroom

I gave a presentation to the Auckland Game Developer Meetup. It was describing what it was like to start a company (in the bedroom of my 1 bedroomed flat!)  because I had written a good game, and some of the experiences, good, bad, and strange, that came with doing this at the birth of a [...]

Retro Gamer interview – finally read it!

It took ages for the Retro Gamer interview to reach me here in New Zealand, and I only read it now because a friend sent me a pdf of it. It was well written and entertaining. What it also reminded me of, was not only some of the events and history of what I did, [...]

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